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Reproducing a physical object outline


Hi Everyone!  I'm still learning (a lot) but getting more and more familiar with DS Mechanical.  I'd like to reproduce the exact outline of a physical object in DS but unsure of the best way to do that. 

I'm trying to recreate is the end profile of a wing.  Does anyone have suggestions on how to mirror this in DS?  Drawing curves is tricky enough and I could attempt via trial and error but there has to be a more sophisticated way.  Would appreciate any advice!  Thank you!  

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