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3. First steps with Direct Modeling with DesignSpark Mechanical

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This tutorial is in progressive sections and will guide you through the use of the main model creation commands in DesignSpark Mechanical. The first two sections will help you build two models (using the Sketch, Select and Pull tools) and the third section will show you how to assemble the models together (using a range of Move functions). Following sections will illustrate further skills, including Fill (removing features) and Combine (cutting into one model using another model or merging two models together). You will then be able to design your own parts and assemble them using the same tools and functions.

The models created in sections 1 & 2 are used in later tutorials. If you have not completed section 1 and 2 but need to work on later sections you can access the models from the knowledge items section of designspark.com.

Link to cube models will be added here shortly. They are accessible from the knowledge items section.

SECTION 1 - PIN CUBE

  1. Open DesignSpark Mechanical (or File > New > Design if moving on from a previous design) and close the welcome screen
  2. Ensure the Design tab on the Ribbon bar is selected
  3. Select Plan view in the Design options on the Ribbon bar
  4. From the Sketch tools select Rectangle
  5. On the sketch grid, left click & hold, drag and click again to create a rectangle
  6. Type 25 to set the dimension in one axis
  7. Press Tab key on the keyboard to switch axes
  8. Type 25 to set the dimension in the other axis
  9. Press Enter – you should now have a 25mm square sketch on the grid in plan view
  10. Select Home view (top left on Ribbon bar)
  11. Highlight the Pull tool on the Ribbon bar
  12. Left click on the square sketch surface and pull the shape up a few millimetres  in the direction of the yellow arrow using left click and drag (alternatively hover the cursor over the square and left click & drag it up) and keep the left mouse button held downtitle
  13. Type 25 to set the new height of the cube
  14. Press Enter (and release mouse button)
  15. Press Home to reset the view
  16. Left click in white space to end the extrude action
  17. To round off the edges of the cube, multiple select them using Ctrl + left click (to select them all you will need to tumble the cube using the middle mouse button & manipulate mouse). To select all edges more easily you can edit the Selection filter (white cursor arrow at bottom of screen) by deselecting Smart and Faces. titleWhilst still in Pull mode drag a box around the model. All edges should then be selected and highlighted orange, but none of the faces.title
  18. Using the Pull tool, left click and drag the yellow arrow towards the centre of the cube a small distance
  19. Type 2 to set the radius of the round
  20. Press Enter – the cube should now have all edges roundedtitle
  21. From the sketch tools on the ribbon bar select Circle (the sketch grid should appear active)
  22. Hover the cursor over a face of the cube to position the grid there, left click to start sketching (you should see that the grid is centred on the mid-point of the face of the cube)title
  23. Left click the sketch cursor on the centre point of the sketch grid, hold & drag to 10mm (along an axis to keep clean dimensions) (or type dimension) and releasetitle
  24. In the same way as when you dragged the sketch to create the cube, use the Pull function to drag the circle up a short distance and release the drag
  25. Type 7 to set the length of the pin
  26. Repeat the last 4 steps on all faces of the cube. You will need to tumble the cube to view all sides by holding down middle mouse button and manoeuvring the mouse (the cube should now have 6 x 10mm diameter pins, 7mm long, on it)
  27. To add a round to the end of the pins, ensure the Pull tool from the ribbon bar is active
  28. Left click on the edge of the end of the pin to highlight
  29. Left click and drag the arrow down a short distance
  30. Type 1.5 to set the radius of the roundtitle
  31. Repeat the last 3 steps for each pin
  32. Save your file as PIN CUBEtitle

 

THE PIN CUBE IS NOW COMPLETE

SECTION 2 - HOLED CUBE

  1. Open DesignSpark Mechanical and close welcome screen (or File > New > Design if moving on from a previous design)
  2. Ensure the Design tab on the Ribbon bar is selected
  3. Select Plan view in the Design options on the Ribbon bar
  4. From the Sketch tools select Rectangle
  5. On the sketch grid, left click, drag and click again to create a rectangle
  6. Type 25 to set the dimension in one axis
  7. Press Tab key on the keyboard to switch axes
  8. Type 25 to set the dimension in the other axis
  9. Press Enter – you should now have a 25mm square sketch on the grid in plan view
  10. Select Home view (top left of Ribbon bar)
  11. Highlight the Pull tool on the Ribbon bar
  12. Left click on the square sketch surface and Pull the shape up a few millimetres in the direction of the yellow arrow using left click and drag (alternatively hover the cursor over the square and left click & drag it up) and keep the left mouse button held downtitle
  13. Type 25 to set the new height of the cube
  14. Press Enter (and release the mouse button)
  15. Press Home to reset the view
  16. Left click in white space to end the extrude (pull) action
  17. To round off the edges of the cube, multiple select them using Ctrl + left click (to select them all you will need to tumble the cube using the middle mouse button & manipulate mouse). To select all edges more easily you can edit the Selection filter (white cursor arrow at bottom of screen) by deselecting Smart and Faces then (whilst still in Pull mode) drag a box around the model.titleAll edges should then be selected and highlighted orange, but none of the faces.title
  18. Using the Pull tool, left click and drag the yellow arrow towards the centre of the cube a small distance
  19. Type 2 to set the radius of the round
  20. Press Enter – the cube should now have all edges roundedtitle
  21. From the Sketch tools on the Ribbon bar select Circle (the sketch grid should appear active)
  22. Hover the cursor over a face of the cube to position the grid there, left click to start sketching (you should see that the grid is centred on the mid-point of the face of the cube)
  23. Left click the sketch cursor on the centre point of the cube, left click, hold & drag to 10mm diameter and releasetitle
  24. In the same way as when you dragged the sketch to create the cube, use the Pull function to drag the circle down through the cube (ensuring the pull action has taken the extent of the drag well beyond the cube shape) and release the drag
  25. Repeat the last 3 steps on 2 more faces of the cube (the cube should now have 3 x 10mm diameter holes through it)title
  26. Add a chamfer to each hole in turn by enabling Select on the Ribbon bar and left clicking on one edge of one of the holes on the face of the cube
  27. In this case, to save time, use the multiple select tool by accessing the “Selection” menu to the left of the design window.title
  28. In the search drop-down menu select Edgestitle
  29. In the tree menu below select Edges with same length (you may need to expand the menu tree window by pulling down its border in order to view the relevant options)
  30. Enable the Pull tool on the ribbon bartitle
  31. In the Pull mode menu to the left of the design window select the second icon to enable chamfering (you may need to drag the lower border of the pull options window down to see the menu options easily)title
  32. In clear space in the design window left click and drag downwards to add the chamfers and (either during or after the drag action) type 1 to set the chamfer to a 45 degree 1mm featuretitle
  33. Save your file as HOLED CUBE.

The HOLED CUBE is now complete

SECTION 3 - Assembling cubes

If you need the cube models for Section 3 but haven't built them they are available here:

http://designspark.com/eng/knowledge-item/cube-models-for-use-with-designspark-mechanical-tutorials-2

  1. Open DesignSpark Mechanical and close the welcome screen
  2. Ensure your PIN CUBE and HOLED CUBE designs are open (they are available from the knowledge items section if you have not completed sections 1 and 2)
  3. Create a new file containing both parts by triple clicking on the PIN CUBE and using the Copy command from the top left on the ribbon bar (remember: triple click select only selects item as a solid - to select devices with their component details you should either select from the structure tree or use the select component tool)
  4. Left click into the HOLED CUBE design and use the Paste command to place the PIN CUBE into the design (the imported model will often coincide with the existing model to some extent at this stage – this is not a problem)
  5. Save the file as CUBE ASSEMBLY
  6. Select the Move function from the ribbon bar. titleA move anchor will appear in the model with 3 coloured axial arrows. Left click and drag one of the arrows to move the imported cube away from its partner shape so there is clear space between themtitle
  7. To assemble the cubes together as they would physically appear you will need to use the Move, Up to function a number of times to position the cubes in the nominal x, y and z axes. While the cube is still selected for Move, grab the central boss of the Move anchor and position it so it sits on a face of the cube which you wish to align with the partner cube. Left click on the arrow of the Move anchor which sits in the axis you need to use to do the first align. A command icon menu will appear. Left click on the 3rd icon (a green arrow pointing at a rectangular sketch frame) and then Left click on the face of the partner cube which you wish to align with (a point or edge can be selected as long as they sit on that face). The two faces should now be in line.title
  8. Repeat the above step until you have matched all 3 axes of the cubes. They should now be assembled.
  9. To expand the assembly, create additional cubes of each version by triple clicking, copying and pasting and assemble them together in the same way as above.title

Link to cube models will be added here shortly. They are accessible from the knowledge items section.

SECTION 4 – FILL TOOL

The Fill tool is designed to remove features from models and replace them with surrounding geometry.

In many cases it is clear and obvious how to do this but, in some cases, care is needed to ensure it is clear what is to be removed and which geometry is to be used to replace it. 

Also, the Fill function can either be activated after selecting a feature on the model, or before. If the Fill tool on the Ribbon bar is clicked on whilst no part of the model is selected then the tool will remain active whilst repeated fills are carried out (using the Enter key to complete each fill in turn). In contrast, if the Fill tool is clicked on when a part of the model is already selected, the tool will not remain active after the fill. 

The following exercise will go through some examples so that the skills can be applied to future work. 

If you need the cube models for Section 3 but haven't built them they are available here:

http://designspark.com/eng/knowledge-item/cube-models-for-use-with-designspark-mechanical-tutorials-2

  1. Open DesignSpark Mechanical (and close the welcome screen)
  2. Open the HOLED CUBE model from the section 2 exercise (or access it from the knowledge items in DesignSpark.com)
  3. Left click on one of the rounded corners of the cube to select just that surfacetitle
  4. Press Fill on the ribbon bar. You should see that the geometry of the 3 rounded edges connected to that corner has been extended to remove the rounded corner (and the Select tool on the Ribbon bar has returned to active state)title
  5. Click once more on the Fill tool on the Ribbon bar to activate (note that it remains active this time because there is no part of the model selected)
  6. Now Left click on one of the rounded edges between any 2 side faces of the cube and press Enter (you should see that the geometry of the 2 flat sides has extended to remove the rounded edge)title
  7. Repeat step 6 on the other rounded edges to remove them (note that the Fill tool remains active for the sequence of actions)
  8. Now select (by Left clicking) one of the cylindrical surfaces inside the cube and press Enter. You should see that the cylindrical hole has closed off into a conical depression. This is because the Fill tool, as described in the preamble, has used the surrounding geometry to replace the filled feature, in this case the 45 degree chamfer.title
  9. Left click on the Undo tool to reinstate the cylindrical hole
  10. Left click on the chamfered edge of the hole to select ittitle
  11. Press Enter to remove the chamfertitle
  12. Now Left click on the internal bore of the cylinder to select it again and press Enter to fill the hole and restore a closed flat face to the cube (because this time the Fill tool has used the geometry of the face of the cube to replace the hole)title
  13. Open the PIN CUBE model (Select mode should be active on the Ribbon bar by default)
  14. To use the Fill tool to remove one of the pins we need to use Ctrl Left Click x3 to multiple select the three surfaces of the pin (the cylinder, the round and the end face) otherwise part of the pin will not be selected and the tool will not know how to replace it
  15. Click on Fill on the Ribbon bar to remove the pin, restoring a flat side to the cube 

You may want to save these examples or continue to develop them. Another option for developing skill with the Fill tool would be to import a 3D model and modify it using the above functions.

Link to the combine model file will be added here shortly. It is accessible from the knowledge items section.

SECTION 5 - COMBINE TOOL

The combine tool is designed to allow two main actions to be carried out:
1. Using the shape of one solid to cut into another one, and
2. Merging adjacent or overlapping models into one object

The following exercise will go through some examples so that the skills can be applied to future work.

1. Open DesignSpark Mechanical (and close the welcome help screen)
2. Open the COMBINE MODELS file from the knowledge item area of DesignSpark.com

Link to combine model file: 

http://designspark.com/eng/knowledge-item/sample-models-for-designspark-mechanical-2

title

3. Triple left click on the connector to select it and press z to zoom in to the extents of the selected item
4. Select the Move tool on the Ribbon bar

title
5. Click on the anchor button to the left of the design screen

title
6. Select the inner face of the connector body by left clicking to place the move anchor on that face

title
7. Left click on the blue arrow of the move anchor and then click on the “Up to” command icon

title
8. Select the outer face of the rectangular casing by clicking on it to move the face of the connector onto it

title

title
9. Click in white space to end the Move action
10. Select Combine on the Ribbon bar

title
11. As prompted, select the casing as the target object

title
12. Select the connector as the cutter object (note that there are now lots of new solids listed in the structure tree – these are all the parts of the casing sidewall which have been cut by the profile of the connector)

title
13. Next to the 7156 connector solid in the structure tree un-tick the box to hide the object

title
14. Whilst still in Combine mode, drag a select box around the lines in the wall of the casing created by the connector to remove those parts of the wall of the casing

title
15. Click in white space to end the Combine action (note that the structure tree shows only the 3 solids again after all of the cut parts of the casing have been removed)

title
16. Re-tick the 7156 box in the structure tree to see the connector in position

title
17. Now position the RS logo using the Move and Move – up to tools so that it is placed onto the outer face of the casing as shown and note that there are now 4 solids shown on the structure tree (7156 connector plus the casing and the 2 parts of the logo)

title
18. Click in white space to end the Move
19. Re-select the Combine tool on the Ribbon bar
20. As prompted, select the casing as the target object
21. Now, instead of selecting a cutter object, select the Merge icon as shown

title
22. Drag a select box around the RS Logo to select both solids and click on the logo

title

Note that the structure tree is now only showing 2 solids (the connector and the casing which now incorporates the logo)

title
The combine exercise is now complete

You may want to save these examples or continue to develop them.

If you have any suggestions on how to improve this tutorial please drop us a comment below

DesignSpark Team (RS Components/Allied Electronics)

37 comments

Comments

  • hiroto Avatar hiroto

    Posted by hiroto at

    @toko_510
    > プルツールをクリックし、図形の表面を左クリックしてドラッグすると寸法の数字が編集可能な状態で出てきますが、左クリックを止めた瞬間に寸法の表示が消えます。

    これは以下2つの解決方法があります。

    (1) プル後、ドラッグ+スペース
    ドラッグ中でスペースを押すことで数値編集ボックスが有効なままとなります。そこで数値を入力します。入力項目が複数ある場合、Tabキーでエリアを移動することができます。

    (2) プル後、クリック+数値
    プルボタンを押した後、持ち上げたい面をワンクリックし数値を入力してください。これで指定した数値分持ち上がります。逆に掘り下げたい場合は、マイナスの数値を入力することで実現します。
    ついつい面をドラッグして持ち上げたくなりますが、上記のような方法もあります。

  • toko_510 Avatar toko_510

    Posted by toko_510 at

    プルツールをクリックし、図形の表面を左クリックしてドラッグすると寸法の数字が編集可能な状態で出てきますが、左クリックを止めた瞬間に寸法の表示が消えます。
    ですので、寸法を入力したい場合は、左クリックを保った状態で逆の手を使って入力しなければなりません。

    これは、図形を押し出す時にこの症状になります。

  • 飯岡 Avatar 飯岡

    Posted by 飯岡 at

    「3.Design Spark Mechanicalでダイレクトモデリングのファーストステップ」
    ⇒[セクション4-フィルツール]⇒[9.また、穴の内面をすべて選択して、Enterを押すと消すことができます]

    上記の操作をしましたが、「非多様体エッジ/頂点」というエラーになり穴を消すt事が出来ません。
    消すための詳細な説明を宜しくお願い致します。

  • efriedrich Avatar efriedrich

    Posted by efriedrich at

    Hello All,
    made same experiance to the 3rd hole issue and filling tool.
    Concerning filling tool I guess it is rather a description problem, than a bug.
    If you select all six faces of the hole (inside), than it is working fine. If you select only one, then it is not working at all, probably

    fill_tool.jpg
    fill_tool.jpg (187.27 KiB) Noch nie betrachtet
    because there is influence of the other holes, which are not selected and tool do not know how to handle them.

    BR,
    eric

  • ryanselliottt90 Avatar ryanselliottt90

    Posted by ryanselliottt90 at

    For step 6 under fill tool, I click on the inside cylindrical surface and press enter but instead of it filling to get the 45 degree conical depression, I get an error that says : non-manifold edges/vertices. Can anyone explain what I am doing wrong?

  • franc12 Avatar franc12

    Posted by franc12 at

    Hi

    Concerning the 3rd hole problem, step 25

    It seems nobody read the reply from jaytechsupport who says :

    "When you are on the last hole, first pull the hole outwards a little bit and let rest without hitting enter and then pull back all the way through the cube and it will leave a hole as you would expect."

    And that just solves the problem



    Anyway, Designspark is a superb software, thanks a lot.

  • roumao Avatar roumao

    Posted by roumao at

    循序渐进,写的非常好!

  • roumao Avatar roumao

    Posted by roumao at

    太棒了!

  • lionelb Avatar lionelb

    Posted by lionelb at

    See Tutorial steps 17. and 26. 'tumble';

    "17. To round off the edges of the cube, multiple select them using Ctrl + left click (to select them all you will need to tumble the cube using the middle mouse button & manipulate mouse). To select all edges more easily you can edit the Selection filter (white cursor arrow at bottom of screen) by deselecting Smart and Faces. "

    I suggest you drop the word 'tumble' because there is no reference to it anywhere !

    I have a (two-button+ scroll-wheel) Trackball ... no three-button-mouse.

    So I suggest you delete the sentence in brackets about 'tumble' ;
    and add at the end ; 'Go to the Orient tag ... select Home ... select Spin / On Centre ... left-click on the work area and drag to 'tumble' until you have the required view.

    Step 26. needs to be similarly edited.

    lionelb

  • mervin74 Avatar mervin74

    Posted by mervin74 at

    Hi, Just sharing some info, try doing other tutorials, the solutions can be found in one of them. Thanks

  • mervin74 Avatar mervin74

    Posted by mervin74 at

    Hi,

    Thanks a lot with these tutorials, I had really learn a lot. I tried solid works and it took me a month to reach an acceptable level of proficiency in using it. but with this software it took only about 4 days after completing all tutorials. Yes I had experience the same things as what our friends mention in their comments, but all can be resolve in another approach.

    Thanks a million.

    Regards,
    Mervin

  • samspqr Avatar samspqr

    Posted by samspqr at

    Is there a way to scale objects in only one dimension? It seems relatively basic to me, but I can't find a way to do it.

  • jaytechsupport Avatar jaytechsupport

    Posted by jaytechsupport at

    Hi All,

    I have had quite a few users reporting problems with Step 25 which I have recreated and found the same result as everyone else.

    Now it is correctly stated in one of the comments that the order is important however don't worry to much about this I have another way that should help on this.

    When you are on the last hole, first pull the hole outwards a little bit and let rest without hitting enter and then pull back all the way through the cube and it will leave a hole as you would expect.

    Kind Regards

    Jay

  • slope69 Avatar slope69

    Posted by slope69 at

    I had the same problem with drawing the third hole - An earlier post pointed out that they need to be done in the correct order first the Y Axis, Then Z Axis and finally X Axis. This worked fine.

  • fdixon Avatar fdixon

    Posted by fdixon at

    Just to add an update, I downloaded DesignSpark Mechanical today and did the first two tutorials with the cubes and the last combine tutorial. The cube tutorials with pins and holes were great - no problems. I have never used a 3D modelling program before. The combine tutorial was definitely harder but after a few reruns, it worked fine. The RS logo seemed to be made if four parts so these were individually moved up the face. Overall, I give Design Spark top marks and I believe the previous issues above are now mostly solved.

    Looking forward to using it to draw some metal brackets tomorrow. The dimension tool is excellent.

    Also, I have borrowed a 3D printer to test out a first design tomorrow. Not bad for a novice to design a first model in only a few hours.(Applause sounds).

    My ranking - 5 stars!

  • mariusz.ciszewski Avatar mariusz.ciszewski

    Posted by mariusz.ciszewski at

    I cannot also find:

    - way how to create mechanical drawing from paty (maybe not possible @ DS Mechanical).
    - way how to import external dxf drawing (for example pcb outline including molling and drills).

    Best regards
    Mariusz

  • mariusz.ciszewski Avatar mariusz.ciszewski

    Posted by mariusz.ciszewski at

    Hello.

    Normally I'm working on Solid Works. I just went through this tutorial using Design Spark Mechanical, and some options / features are missing for me.

    First of all sketches are lost from the operation thee when body is done. It means for me there is no chance to change some details in 3D model via editing sketches always available on operation tree.

    Something like linear pattern or copy body or part of sketch also are missing.

    Mirror entitles should be also very usable.

    PS. From my curiosity - are somebody interested in list of features usually used by me during creating PCB part, then panel for them?

    Best regards
    Mariusz

  • qczek Avatar qczek

    Posted by qczek at

    Hi,
    Regarding the section’s 2 step 25, there seems to be bug in the program. There is no way to create 3th hole, if you try to create holes in “wrong” order you will failed . The correct order is to create hole along axis y, then z, and x and the end.
    I recorder the short movie you can see at http://www.youtube.com/watch?v=0IMxZjHl9yc

    Regards
    Krzysiek

  • hasse Avatar hasse

    Posted by hasse at

    I got the exact same problem as Wim75. Filling results in error non-manifold edge.... waiting for comment from designspark on this.

  • mersencompany Avatar mersencompany

    Posted by mersencompany at

    I experienced the same problem as Gilius, then for some reason after a series of crazy manouvres (hell if I know what I did), it worked mysteriously. Maybe it's a bug or so

  • cy5jakub Avatar cy5jakub

    Posted by cy5jakub at

    Welcome
    I am writing an interpreter.
    How can you accurately determine the circle of the keyboard at an ankle.
    Regards Jakub

  • lmoreira Avatar lmoreira

    Posted by lmoreira at

    Hi Guys,
    I guess you already found a solution for this issue, but for the ones that haven't, I found that if I multiple select the circles by pressing control key and than I use the pull tool to pull all the circles at once by selecting the circle with the arrow on it and than pull, it works fine.
    Best Regards
    Luis

  • designspark_mechanical Avatar designspark_mechanical

    Posted by designspark_mechanical at

    Hi everyone,

    We're sorry there are problems with the Combine demo. We are working to fix the problem, and we'll post here once we have a solution.

    Thanks for your continued patience, we'll get it sorted.

    Best regards

    DesignSpark Mechanical

  • walter10 Avatar walter10

    Posted by walter10 at

    Hi Guys!

    i have the same problems of Reidbird. I'm trying to open the combine model but there are any file for Design Spark so I can't finish the section.
    Somebody have a solution??

  • reidbird Avatar reidbird

    Posted by reidbird at

    Combine demo download doesn't seem right... I don't know what to do with it. It is a ZIP file with a number of XML files and some SAB files (whatever those are). I can't make sense of it, and DesignSpark Mechanical is unable to open or import any of it. ??? :-(

  • marlar Avatar marlar

    Posted by marlar at

    I was not able to fill a single round hole but if I selected all of them then clicked on fill it worked. It could be that empty space in the middle that is blocking a single side fill of the hole. I created a box with one side pushed so the shape was an open box. Went and created the holes on all the other sides. Then it was possible to fill a single side.

  • ninot Avatar ninot

    Posted by ninot at

    The actions to undertake to move an object to another are not clear at all to me:
    1. If one of the object is completely disaligned to the orher, I should I align oneo of the axiof the oving object to one of the target object?
    (See attached image: I do rotated one object)

    The help is not clear on that:

    "Orient an object to another object: Select the object to move and a Move handle axis, then click the Orient to Object tool guide and select a second object. The selected object will be rotated so the selected Move handle axis is aligned with the second object.".

    Where sould I find the "Orient to object" tool guide?

    2. Even when starting from already aligned objects, as the two cubes of the tutorial, thye manoeuver is not straight forward.

  • kent42 Avatar kent42

    Posted by kent42 at

    Completed Section 1 Step 25 to successfully add one pin to the face of the cube. Now the grid is stuck to the end of that pin. I cannot get the grid to detach from the end of the first pin to be able to draw on another face of the cube. Attempting to repeat Step 22 does not offer the grid on a new face. Drawing another circle simply puts it on the existing grid, which is stuck to the end face of the first pin.

  • klims106 Avatar klims106

    Posted by klims106 at

    FYI, following previous post I did the following experiment:
    1- Create Cube
    2- Create 3 holes
    3- Select fill mode
    4- Select 1/2 of one of the hole then enter --> get error message "non Manifold..."
    5- Select two opposite end of the same hole --> same error
    6- Select two adjacent holes then enter--> same error
    5- Select all 6 holes then enter --> Worked OK

    JMarc

  • klims106 Avatar klims106

    Posted by klims106 at

    I have the same issue as Wim75. The Hole fill does not work for me either and I get the same error "Non Manifold edges/Vertices". Also using Win7 64bit Pro

  • franson Avatar franson

    Posted by franson at

    I can not make it work.
    after install /register and launch, I have "graphics is not available".
    see attached picture.

    I am using macbook pro, oracle vm vitualbox, xp sp3.

  • kiseki4kisetu Avatar kiseki4kisetu

    Posted by kiseki4kisetu at

    In order to draw 2-25 , I must extrude the circle and then shrink it.

  • psmith1309 Avatar psmith1309

    Posted by psmith1309 at

    Thanks for highlighting the dodgy links. They have been removed temporarily and will be replaced asap.

    The other functionality issues you show are being investigated and should be resolved very soon.

  • wim75 Avatar wim75

    Posted by wim75 at

    Error Section 4 step 8.png
    Error Section 4 step 8.png (209.23 KiB) Not viewed yet
    The instruction at step 8 of "SECTION 4 – FILL TOOL" results in a error saying "Non-manifold edges/vertices". Earlier, I also experienced the problem metioned by Gilius and workaround as benjaminellison did. I am using the 64bit version on Windows 7 Pro.

  • benjaminellison Avatar benjaminellison

    Posted by benjaminellison at

    Gilius - I had the same problem. I ended up undoing and choosing the 3rd face that was giving me problems as the 2nd one to cut, then the one I originally had selected for my 2nd circle I did last. That ended up working for some reason.

    I also had same issues about not being able to navigate to the demo files at those links.

  • rgledhill Avatar rgledhill

    Posted by rgledhill at

    Yep I have the same problem.
    Also the links are not clickable, and some of them (e.g. the combine demo) don't go to the right place.

  • gilius Avatar gilius

    Posted by gilius at

    I am having some bugs with the second part of the tutorial (cube with holes).

    When I want to create the 3rd hole it disappears when I pull it down past a certain point. See the attached screenshots. What do I do now?

    designspark hole bug.jpg
    designspark hole bug.jpg (644.28 KiB) Not viewed yet

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